http://www.ghorbanzade.com/files/courses/2015S-CS110/q04-3qwdhhdv.pdf
Java 辅导
Java程序辅导 辅导Java编程作业
k-nearest neighbor search
design and implement a 3D graphics
CS111 Spring 2015 Project Description
In this project you will be using the knowledge you gained from lectures and homeworks and applying them to a lengthier programming assignment. The answers to some of your questions do not strictly reside in this document. You are encouraged to look at other sources for inspiration. This semester’s project will involve Creating a 2D game. This is an individual project, and as such you will be held to the University’s academic integrity policies. You are welcome to discuss strategies and ideas with other students (and will be encouraged to in recitation), but you must code the project on your own.
This project is what you make of it. Listed below are point guidelines as to how they relate to the number of points given to the project (total 100). However, you should not be limited by what we suggest the minimum work required here is. To get the most out of this project, I urge you all to push yourselves to find your limits. You might surprise yourself! Good luck!
Background
java maze solver
Due Date
Monday, April 20th, at 5:30pm
Important: This is an individual assignment. Please do not collaborate.
No late assignment will be accepted.
Make sure that you write every line of your code. Using code written by someone else will be considered a violation of the academic integrity and will result in a report to the Dean’s office.
Minimal Submitted Files
You are required, but not limited, to turn in the following source files:
Assignment11.java (You do not need to modify this file.)
MazeSolver.java — complete this file.
Position.java (You do not need to modify this
java game Joust
CS 1110/1111 – Spring 2015 – Partner Projects
Partner Project 2: Game Project – Due: Wednesday, April 22, 11:00 AM
Games, in addition to being fun, are also a great way to practice many aspects of programming. This semester we’ll create a game similar to the 1982 classic Joust. In our version we’ll have the two players be oponents instead of allies: they’ll ride giant birds and try to knock one another off their birds. You can try it either by running JoustDemo.jar or by importing into Eclipse JoustDemoProject.zip. The a
, s
, k
, and l
keys control the birds.
You should work with one partner on this assignment. You should pick a partner in the Thursday, 2 April lab. Your partner
CSE 143 Computer Programming II solution
CSE 143: Computer Programming II Spring 2015
HW2: HTMLManager (due Thursday, April 16, 2015 11:30pm)
This assignment focuses on using Stack and Queue collections. Turn in the following files using
the link on the course website:
• HTMLManager.java – A class that manages the source code for a website.
You will need the support files HTMLTag.java, HTMLTagType.java, HTMLParser.java, and HTML-
Main.java, and cse143.util from the resources button on the course website; place these in the same
folder as your program or project. You should not modify the provided files. The code you submit must
work properly with the unmodified versions.
Although this assignment relates to websites and HTML, you will not need to know how to write HTML
to complete the assignment.
What is HTML?
Web pages are written in a language called “Hypertext Markup Language”, or HTML. An HTML file
consists of text surrounded by markings called tags. Tags give information to the text, such as formatting
(bold, italic, etc.) or layout
Growing a Mango solution
Project No.2: Growing a Mango
This project consists of two parts. The first part is to write the code for class Mango, which is designed for a Mango tree that grows and whose fruits appreciate overtime. The second part is to write the code for class MansoSim, which conducts a simulation of growing various mango trees for a number of years, and produces information as to which mango tree will be the most profitable.
For the first part, we envision that each Mango tree has information about
- what kind it is, as a String, how tall the tree is, as an int (in inches), how much a fruit sells for, as an int (in cents).
Each year the tree receives some updates. First, the price appreciates by 1 percent.
Second, the tree grows. The growth in percentage ranges uniformly between 5 percent and 15 percent. However, if the tree grows too tall, it will go beyond the reach for pickers, and so it is trimmed down. We assume that whenever the tree grows taller than 260 inches it is trimmed down to 150 inches.
mfb21 solution
作业要求:
http://www.sussex.ac.uk/Users/mfb21/net/ex2/index.html
You can use this code to check if your code compiles properly by compiling it t
java系列作业代写lab6Section Readings: 2.3 Problem 1. (Sum of Integers) Implement the static methods sumIter() and sumRec() in SumOfInts that take an integer argument n and return the sum S(n) = 1 + 2 + 3 + · · · + n, computed iteratively (using a loop) and recursively. The recurrence relation for the latter implementation is $ java SumOfInts 100 5050 5050 Problem 2. (Exponentiation) Implement the static method power() in Power that takes two integer arguments a and b and returns the value of a the recurrence relation $ java Power 3 5 243 Problem 3. (Bit Counts) Implement the static methods zeros() and ones() in Bits that takes a bit string (ie, a string of zeros and ones) s as argument and returns the number of zeros and ones in s, each computed recursively. Hint: First devise an appropriate recurrence relation for the problem. $ java Bits 1010010010011110001011111 zeros = 11 , ones = 14 , total = 25 Problem 4. (String Reversal) Implement the static method reverse() in Reverse that takes a string s as argument |