Interactive Computer Graphics

The goals of this assignment are
1. Lighting
2. Materials
Requirements
For each programming assignment you should submit a zip file containing the code (and
MSVS/Xcode project/solution files) and a report stating: what you did; how you did it; any particular
features you want to draw attention to; any problems with the program that you know about.
In addition:
1. Your code must be original. You may discuss approaches with your colleagues but not how
to code it.
2. You must use GLSL (shaders) and vertex buffer objects (VBOs)
a. Therefore you may not use glVertex*, etc.

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