Opengl Project

Introduction This project requires you to draw something fun in 3D. It must be your own creation. You can use pre-canned 3D objects, such as the ones that GLUT provides or OBJ files, but in addition to your own, not instead of. You must create your own geometry. You can explicitly list your own 3D coordinates, or you can use equations and define the 3D shapes procedurally. You must have at least 100 x-y-z coordinates. These can be divided up among multiple of your objects. The scene must have 3D thickness, nothing that is completely planar. You must use at least 5 different colors. The 3D rotation and scaling from the sample program must still be working.

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