Month: January 2017

java hugeinteger

Description: The range of integers that could be represented in Java using a primitive data
type is only from -2^63 to 2^63 -1. What if we need to manipulate integer values beyond
this range?
In this assignment you will write a HugeInteger class which is able to represent arbitrar-
ily large integer numbers. This class must implement arithmetic operations on integers
such as addition, subtraction, multiplication and comparison. You have to implement
this class without using Java prede_ned classes, unless speci_ed otherwise.
Additionally, you have to measure experimentally the running times of the operations

Python Project

Introduction to Computer Programming
Summary of the scope of the task and the rules
The objective of Assignment 2 is to write an original Python program that shows o
your Python programming skills and some of your creative air.
In contrast to the Scratch assignment, we will suggest some potential topics for your
assignment (see below). It will be possible to get a solid but unspectacular mark by
good delivery of one of these standard topics. But to get a top mark, you will need to
either
– stretch the boundaries of one of the standard topics; or
– work in a fresh application area of your own devising.
Th

CarDealerDatabase

ImportantNotice:Plagiarism
Thisassessmentformspartofyourdegreeassessment.Itmustbedoneentirelyonyourownfromstart
tofinish:
Youmustnotcollaborateorworkwithotherstudentsatanystage
Youmustnotsendorshowotherstudentsyouranswers
Youmustnotaskotherstudentsforhelp,orasktoseetheiranswers.Aswellasbeingagainst
regulations,thisisunfairtotheotherstudentconcerned,sinceitmayleadtothembeing
accusedofplagiarism
Youmustnotseekhelpfromfriends,relatives,onlinediscussiongroupsotherthantheMoodle
forumforINST1002
Thelabteachingassistantscangiveadviceintermsofclar

c# lab

Goals
The primary goal of this rst project is to write, test and complete a basic C# program that:
1. Allows inputs via a simple GUI
2. Instantiates an object from a class you design (class Person)
3. Stores the data in your Person class
4. Clear the GUI of all data
5. Functions to restore the data from the Person object to the GUI
Specications
The class you create will be a Person class.
The class will contain the following list of data
attributes. You must decide the correct types for each.
First Name
Last Name