Logic Plan

Introduction

In this project, your Pacman agent will logically plan his way to the goal. You will write software that generates the logical sentences describing moving, eating, and (predictable) ghosts. You will encode initial states and goals and use logical inference to find action sequences that are consistent with these.

This diagram outlines the different steps of the propositional logic planning process.

 

As in Projects 0 and 1, this project includes an autograder for you to grade your answers on your machine. This can be run with the command:

python autograder.py

See the autograder tutorial in Project 0 for more information about using the autograder.

The code for this project consists of several Python files, some of which you will need to read and understand in order to complete the assignment, and some of which you can ignore.

Files you’ll edit:
logicPlan.py Wh

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